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Couldn't find last lever on the last map, but overal game felt real nice. A bit of clunkyness with the bow, where on smaller enemies arrow can move right through the body and wouldn't damage them, but that was nonissue overall. 

First level was hard to figure out what would trigger the next set of levers (namely second lever wasn't opening for me for a while and others just 'exit, kill one mob, return' kind of deal). But the rest were fine (except last one that I couldn't find the lever for).

Liked the touch with slowly moving light bulbs - they were sometimes tricky to understand possition of, but was neat change of pace for sure.

Overal, great hacking of the monsters with mix of puzzles! Good idea for sure and neat implementation of two worlds.

P.S. unfortunate shortening of the game name or intended? It doesn't deserve that name, c'mon! :p