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Super solid crawler engine with all the stuff you'd expect from a dungeon crawler. Great mechanics all around, with excellent graphics and sound. The presentation with CRT lines and curved display really sells it well.

Interesting concept with being a defenseless trader and having to enlist henchmen to protect yourself. I totally can see this as a full game and it doesn't seem very far from being that.

I found the difficulty being a bit on the hard side. I kept dying a lot but that's probably because I didn't play it very well :)

The transition when you walk through a door is brilliant.

The controls works well and you nailed the perspective view.

Best implemented automapper I've seen in a while.

  • +1 for lots of illusionary walls!
  • +1 for dying when my henchman lost the fight to a chest, lol!
(1 edit)
+1 for dying when my henchman lost the fight to a chest, lol!

Oh no!  The "chests" were just a super quick hack to have an enemy with 1 hp, 0 def, 0 atk and dropped loot, without having to actually add chests/containers/looting ^_^.  I actually at the last minute put in something so that if you had no mercs you'd auto-win against a chest, but I guess there's a bug that if you have all dead mercs, that doesn't get triggered, LOL!  Oh, or possibly there's the rather unlikely chance that the enemy attacks first, can could kill a 1-hp merc as well, maybe you got really unlucky...

Thanks for playing!