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Thanks again for playing!

I'm not in these things for the competition so it's easy for me to abandon the theme if the project wants to go elsewhere :).

I agree about the controls. It's much more natural on a gamepad, but those should be probably be treated separately. Early on in the process I attempted something like that with the camera rotating with the player and the behavior when driving backwards was too baffling and I gave up.

I think that good keyboard controls will be a priority post-jam.