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(1 edit) (+2)

Sorry, but would there be a gameplay or visual demonstration on how the inventory should work? I really tried and cannot seem to read the notes I have or use the revolver. I read the intro note but after trying for 5 minutes, just couldn't do it. Thanks!

EDIT: Just to clarify, I'm having issues with taking anything from the inventory and equiping/reading it. It says to put it in a quick slot, but it simply doesn't work.

(2 edits)

Thx for bringing this to our attention. We know that this system is quite confusing, and we haven't implemented any proper guiding system yet as this version is just a demo. To open inventory, you use TAB; there are quick slots at the bottom; put your items there. Then, press Q to open quick slots where you can find your items at the bottom and select them with a mouse.

(1 edit) (+2)

Hey there! Thank you so much for the assistance. I managed to play through it but not the whole experience, the checkpoint was a bit unforgiving haha.

I liked how due to the mechanics being a bit clunky around using your inventory itens/your gun, it made for panic inducing moments where you didn't feel that much in control. 

Although I do believe the inventory system can be improved (and maybe the difficulty?), the aesthetics, presentation and scare factor are all SUPERB. Wish you all the best and will play/support whatever updates/games comes next!

(+1)

Thanks a lot for your feedback. We will consider it while working on the next version.