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Thanks for playing.  I took moving mechanics from HeartBeast, it reads cell coordinates and moves player to it. I think that makes problem of input latency. But it's good idea because it's possible to make grid any size you like.  And also his map builder template made this project possible.  

Yeah this is a part of a project I work on. I'm working on turn-based music mechanics. Wanted to finish it before jam but it appeared too complex. A story about undead musicians) 

By the way love fight mechanics in your game, it was unexpected)