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(2 edits) (+1)

FYI: the game doesn't appear to work with the itch.io client. Maybe you need to click the windows option beside the game file on your game page. Thought you should know.


Update: I downloaded and played it. Looks great. I like the crisp movement. The asset packs are well chosen.

I might have gotten stuck in some geometry at some point. The game hard-locked on me for no apparent reason.

Switching from dungeon crawler to tactics feels a little weird, but its nice that the first person and isometric rooms appear to have similar layout.

Thanks for the feedback, I’ve updated the itch submission page by checking the windows icon as you suggested.

We are aware of a couple of (sadly) game-breaking bugs in the final build, but time was against us. Hopefully you’ll check back once the jam has ended and we have an updated version available.

The ideal for us will be to have a panning camera transition to the combat view, so that things don’t feel jarring, and to update the combat UI to have both a tutorial and the same look/feel as the exploration UI. 

A Camera panning transition would be amazing.