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(+2)

I am not good at these kinds of games haha, still neat though. Could use more effects indicating which turret is hitting which enemy and whether the enemies get stronger and if they do have some visual indication of that. I couldn't get a good idea of how effective a turret is based on its level.

Thank you for your feedback! Indeed if I had time I would have implemented projectiles to help understanding that. Even more visual feedback is always better, but might be out of scope of a game jam ;)