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I love this, and I have one thing to say as well

So I decided to play this on my pc, and went through various generations. I managed to find insanely bright generated areas, insanely gloomy generated areas, and I even found some tables and chairs placed around that have their own physics! And various types of architectural designs, this being Cylinder walls. To more space given areas.

I believe what you did was something known as Procedural generation, which was something I actually wanted to see in my own game. "It Steals: Classic +"

It is a fangame for a cool horror game known as It Steals, that had similarities to the backrooms. However it never had random generation like your project had.

My fangame, otherwise known as It Steals: Classic +. Is basically a improved variation of it steals, having different design choices, different Maze designs. 

And it is made with Unity 2017, and as I played this project. Which I have been snooping around on for the past 5 hours, I thought. What if I had random level generation in my own game?

If you don't mind me asking, as I do not want to intrude. Do you want to help out my project get procedural/randomised level generation?

 

im sorry its taken so long to respond, but yes.. i would gladly help you :) if you still need it.

Ah thanks! Sorry for the late reply as well, I had some troubles with other things. If you want to help out, then my horror game has changed quite allot ever since this comment.

The game is now called [Project Labyrinth] and is still being worked on, if you would like to join the server where all the developers are at. Then you can join at: https://discord.gg/BwBST4DE :D