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Some thoughts on the game:

  • Look controls are nice, but felt just a little too sticky with my mouse. Controller movement/look worked, but maybe not the buttons?
  • Camera perspective work is really cool. The slithering feels very slithery.
  • Inventory screen UI is so great. Love the sproinginess of it. Contributed really well to the Zelda feel. Nice ending for a Hero's Journey. Also getting like an old N64 vibe e.g. Hexen :)
  • Ragdoll enemy death is always fun to play around with
  • Two hands for items/weapons is cool! Not often done and seems to work well for this, esp. given the Glube.
  • Would be nice to sprint when not in battle. The crystal staff works for that I guess; in fact, I hit some bug where I tried picking up a key and ended up with 18 staffs. Can never have too many crystal staffs.
  • The tunneling is nice! I see that it didn't stop with previous games :)))

Really liked this! Such good nostalgic vibes like I did from my childhood like Quest 64 etc.