Some thoughts on the game:
- Look controls are nice, but felt just a little too sticky with my mouse. Controller movement/look worked, but maybe not the buttons?
- Camera perspective work is really cool. The slithering feels very slithery.
- Inventory screen UI is so great. Love the sproinginess of it. Contributed really well to the Zelda feel. Nice ending for a Hero's Journey. Also getting like an old N64 vibe e.g. Hexen :)
- Ragdoll enemy death is always fun to play around with
- Two hands for items/weapons is cool! Not often done and seems to work well for this, esp. given the Glube.
- Would be nice to sprint when not in battle. The crystal staff works for that I guess; in fact, I hit some bug where I tried picking up a key and ended up with 18 staffs. Can never have too many crystal staffs.
- The tunneling is nice! I see that it didn't stop with previous games :)))
Really liked this! Such good nostalgic vibes like I did from my childhood like Quest 64 etc.