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Hey, thanks for your note. Yeah, I got busy with life and took the Discord down a long time ago since the project wasn’t active. You’re absolutely right that someone ripped it, I didn’t try have his page pulled down or anything because this project is so inactive for me anyways. 

You’re right that I couldn’t legally open source this due to third party assets and licensing issues, as this heavily relied on a multiplayer fps framework asset from Unity’s asset store. I am not sure if I even have the project files on my computer at this point anyways but if I was ever to make something similar I would definitely start from scratch anyways.


I have been working on a single player Battlefield style project like Ravenfield in Unreal 5 for a couple months now to get back into development without the burdens of networking issues or extensive reliance on assets (at least on the programming side). I have considered reimplementing the Wild West assets at some point, but I’m not sure I’d try to make a multiplayer focused game. I’ve realized that to do that, you’d really need tons and tons of people downloading and playing to have any sort of continued player base… and if that happened, you’d end up with a myriad of other issues like anti-cheat, etc.