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I like the click mechanic and it feels satisfying to do, and applying it to the breakout game doesn't seem bad, but it would be nice to have continued to expand on the click mechanic beyond the breakout game. initially it feels like I was going to be working towards solving a combination to open a safe or chest, but its just stuck on breakout now and doesn't seem to lean enough into the initial click mechanic that was introduced. the ball bounce also gets stuck in endless loops of either straight up and down or a perfect rectangle bounce loop that always misses the block.

(+1)

I wanted to add more games, but I didn't have enough time cause I gave myself a time limitation of 15 hours (+5 hours to build the project and submit the game) So I didn't finished it. But I really happy that you played the game and gave me a feedback, feedback is always good.