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kezbob

218
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1
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13
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A member registered Sep 07, 2020 · View creator page →

Creator of

Recent community posts

I think if you have to visit the shop when you start it should just automatically pop up cause I had no idea how to fight the first time

A solid foundation and good use of the theme!

I really like the take on the theme but I wish you could do a bit more with your spinning other than it being only your health bar.

Very well done game! Feels like it could just a regular game I played outside a game jam. I think spinning is under utilized though, as it seems to be cosmetic only with no real gameplay mechanics associated with it.

It seems like a lot of cool ideas overall, but there's just not enough information given to the player to make it very playable. Even the arrow selection icon is really easily missed

You gotta use the keyboard controls. View the itch page

Very solid and unique game! Good job!

I think the spinning to activate/use your weapons is an awesome take on the theme and just gameplay mechanics in general. It feels hindered to me by the orbiting and slow spin rate using keyboard buttons though.

Cool use of the theme! The art is super cool. I was able to cheese the first boss by putting some blocks between us and shooting it lol

I really like the empty amor look and the combat feels pretty good, maybe a tad slow? Some more feedback as to what's happening would be cool, like health bars and such.

Lol thank you!

Thanks! Will do!

Thanks a lot!

Lol the screams are amazing and the characters look quite cool. It's really hard though. I can't seem to do much of anything to the boss before dying. Even when using then spin attack, I just get attacked back and die

The spinning platforms is a really cool idea. It feels a bit chaotic though and once you figure it out the boss dies in seconds lol. I think a bit of a slower paced fight would be cool to see

Nice job on the art and animations. Looks really cool. The boss seems to be invincible though? 

I think the idea for the main character is really good and unique. Controlling it feels a bit bad though, especially when shooting at something on a slope makes it really tough to have consistent positioning. And I think visually its really cool

All this says when I try to play is No Game lol

Can't get any more on theme than a spinning top battler lol. Awesome idea, and I managed to win after some tactical mlg level plays. Would be cool for some abilities or speed boosts to make the battle more interesting.

I am also getting the error that is fatal.

Ngl the controls are pretty funky. I love the idea of flipping the level though. Such a unique idea. A health bar on the boss would be cool though. And I can't tell, but the 2nd boss that's flying I can't seem to reach

I'm guessing this isn't finished cause it doesn't appear work properly. But seems like you had a pretty solid concept going!

This is really cool take on a dice battle system. I could see lots of potential with the numbers interacting in different ways. This could even be something nice to use in an educational game. Super cool, nice job

Seems nice once you can start to figure things out, but its tough to sort out what to do and what's going on. What's with the timed space bar thing at the start of a battle?

That intro cutscene was legit, but I feel like it left me with a lot of questions after turning miniature and battling the guy lol. Lots of spinning though and feels like a pretty good fps! And the UI is just wow

Neat idea for spinning and the overall quality is awesome

Really cool take on a fishing mechanic

Thanks!

yeah let's do it

Hey are you still looking for a team? I also use Unity and do programming/design

hey I'm interested in teaming. I'm using unity too

I like the coziness of the setting and that the choices I made actually feel like they mattered

pretty nice bones of a game. the movement could some tweaking, but I like having a dash mechanic. nice job having the werewolf able to be destroyed too

very impressive how much you managed to do here. feels like a complete game

really nice gameplay loop. the transformation idea is awesome

seems almost like if mario and flappy bird had a baby. really cool concept

I enjoyed the different mini games mixing up gameplay and the art style is super cool. I never really noticed I was hitting the ice cubes though until I looked up and the ice cube bar was about gone

controls were tough to get a handle on at first, but once I got the hang of it, it was pretty enjoyable to collect and return the pieces

its a nice feeling atmosphere

some nice old school vibes. felt very enjoyable to explore around. the game suddenly closing at the end confused me lol