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(1 edit) (+1)

I love the art style and unique UI for mixing ingredients! The inventory physics made me feel a bit like I was playing QWOP for potion brewing, it’s hilariously fun! However, I didn’t seem to be able to actually find any of the side effects some of the other commenters mentioned - maybe I simply didn’t try eating enough mushrooms….

I really liked the added detail of stuff popping back out into the overworld if if fell off the side of the inventory, and it was nice that you thought to replace the tools if they fell off too.

Overall I really like it, I definitely think with some polish this game could be an absolute blast! I could see this being a fun VR game if you decide to continue developing it too.

Thank you so much! To actually get any of the effects (good or bad), you need to brew potions of of the inredients. And mash 'em up to get a higher quality potion. There are not that many effects and some of them are not as noticable (As I don't have any hud displaying the effects), but they are there.

I'm planning to finish this in the future, as I had a lot of things planned that I didn't have time to implement (Wasted too much time on looks and physics). That was planned to be a pve/pvp game, where you battle out with whacky potion effects. VR is a good idea too, will definately think about it.