Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Game has been really fun so far aside from the weird difficulty spike against the fairy prince. art style is really neat and enjoying the concept. i do have some comments and critiques about gameplay/bugs or other issues. 

Accidentally hit Chimera skills when i had none opening an interface i could not leave and had to just force quit. (lost about 20-30 min of progress)

Game resolution/framing is bad if you choose a more square window size, 3rd ally/enemy usually end up off screen and barely if at all interactable if it weren't for arrow key selection. 

You cannot load or go to the main menu once you have started playing which is kinda annoying, would be nice if there was a load option either in the menu or at crystals, or just an option to go to the main menu rather than full quit to reload. 

Optimize button does nothing on equipment page, may as well not exist. 

A chat log of some sort would be useful, as i have more than once accidentally skipped a box of dialog. 

Damage scaling vs healing is at least currently a bit harsh in the forest, healing barely keeps you alive if at all vs 2+ enemies that all seem to deal around 100-150 damage a hit (approx 1/2 - 1/3 max hp for all characters) and healing spells which are expensive dont even hit par for a potion. 

might be more but this is what i have noticed as a mix of things. 

Thank you for the feedback. A lot of these issues have been fixed in the latest version or are being worked on. What resolution or aspect ratio were you playing it in? There may be some resolutions that the game cannot support.

it was 1400x1050. i usually just dont like full screen so i'll do a more square window. because of this i'm guessing the game resolution is based off height, rather than width. 

Alright I'll see what I can do.