Good catch, thank you!
monstersouls
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There's a bug in this version when the faerie prince and possibly other encounters die from a "damage over time" effect that can cause a soft lock or for the scene to repeat itself. The workaround is to deal the finishing blow with a direct attack.
I'll have to look into the slime issue, thanks for the bug report.
The start menu not coming back is a bug added with 0.3.3.1, it will be fixed in the next version.
When you use an item, you enter a use item context and need to hit the cancel key/button to go back to inventory.
In combat, again use the cancel key/button.
In the store you can cycle characters with the bumpers on the controller or page up/page down.
I know these aren't intuitive right now, especially if you are using mouse and keyboard, but the function is there.
Thanks for the feedback.