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What a cool idea! It took a bit for me to understand the battle grid, but it's a super neat concept that I could totally see some fun strategies come out of in a longer game. The freedom of the movement system was also a very nice change of pace, felt cool to take shortcuts and platform around! The combat system still confuses me a lot, I think having just the combat numbers made it really hard to tell what I was actually doing. I had a hard time telling what attack I was doing too, I was never really sure what my damage amount would be. The visuals were really nice though, and the level design worked pretty well at leading me forward!