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(+2)

Nice aesthetics, it feels really polished. I did not like how easy the game was though, it felt more like a walking simulator (or digging in this case) then a actual game. I got bored of the simple move down in a straight line until you finish the level without hardly having to do any corrections and the repetitive head smash sound. So I did not bother to see the actual end, I stopped half way in the game.

Yes, the game needs more enemies, but I couldn't spend more time in the game.

(+1)

I don't think more enemies would solve it. I think if you would manually setup the levels they could be really enjoyable! With some dud paths and leap of faiths. :) Don't get me wrong I think you did an amazing job! With the seeming amount of polish the main game-play just feels a bit out of place.