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(+1)

A pretty interesting game mechanic, with interesting puzzles. It would be nice to have a dedicated button for a reset (Instead of going to the menu and clicking restart).
Some feedback on the levels: 
The small platform on the second level should probably be visible from the top. Having to do a leap of faith is not the best game design. Third level could be made a little more forgiving as I had to restart quite a bit because if I missed any of my shots or a tree I'll get softlocked. (Or maybe I'm just bad lol)

But all things considered, quite a nice game!

I hear you about the level reset button. I see that many games add one, so it's probably a good idea for puzzle platformers (or puzzle games in general)

As for the not-visible-enough block - maybe I could solve this with a smarter camera controller? One that knows to focus on such entities (I'd have to mark it as a point of interest for the camera, of course) when the player is close enough to them?