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I think I assumed NPCs would fight until three successful strikes occurred, whether by them or against them. (The “Anyone who reaches 0 HP…” rule would then apply to the PCs.)

If you need something more concrete, I would recommend either giving everyone something like d6 HP or HP based on the tournament round and the “three successful strikes” rule (which would make later rounds more difficult for the PCs, I recognize)–so something like:

Round 1: 3 HP Round 2: 6 HP Round 3: 9 HP

Thank you, that is helpful! If PCs go beyond 0 HP, into the minuses, do they die as per the normal rules?

I would say no myself (especially since there’s magical healing between each round), but if you want to make the tournament feel even more brutal, then go for it.

Thanks! That's very helpful. I'm really looking forward to running this tournament with my friend!