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Hey, I checked your game :)

  • nice title screen and really nice music, reminded me of Silent Hill 2 :) Nothing better to set the atmosphere.
  • I love that you added some 'Options' there, often overlooked, including my game :)
  • very interesting scenario!
  • I am used to WASD for movement and QE for turning, but was quickly used to the game, just nitpicking :)
  • I really loved the variety of walls and drawings on them, really added a lot to atmosphere
  • there's a tutorial "computer" there that informs you to "strafe with Q and E" but that's wrong :)
  • really surprised by Shlak's ability to go into vents, loved the idea of selecting a character!
  • nice to see entries made with anything else of Unity and Unreal.. Gamemaker did pretty good here.
  • I loved the organization of files and work in JSON files, nice compact work.

Overall, really well made game and I expect to see this one becoming something more in the future :)

(+1)

Thanks a lot for playing and for the very detailed comment. It means a lot, your entry was exceptional.

The game was initialy coded for AZERTY keyboard and I'm afraid that "strafe with QE" must be a byproduct of that, the tutorial was added quite late into the game. 

I'm really glad you noticed how compact I tried to make everything. With more time I could probably divide the size of each level file by 3 or 4. I really enjoy useless optimization and I was pretty disapointed when I saw how long levels transitions are on browser, I guess JSON files were still too heavy to be opened on the fly.

Again, thanks for the kind words, I probably won't upgrade the game too much beyond bugfixes but I'll definitely reuse some of the system I made for it. Have a nice one.