Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SFX felt like it needs some refinement to better signify what's happening (enemy healing SFX is strange for example) and music is a bit too quiet in the battle, it feels disconnected with a game, as SFX overpower it quite easily. Main theme (in world) and world switching SFX are good in my opinion.

So probably a bit of volume tuning + adding some oomph to battle sounds will do the trick.

Gotcha, thank you for the feedback.