This game mechanically feels like something out of the Atari 2600 era, which to me is always a plus. You've demonstrated the versatility of the incremental clicker game genre to also capture the essence and gameplay of other genres. I do believe the game suffers from a lack of sound and a static background that strips the player of orientation when navigating, but you've indicated that this is a prototype. Lots of opportunity to build on top of this.