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(+1)

I liked the upgrade system. I really liked going full fire rate build. In my opinion the heal should not be a choice in the upgrade screen and the player should be healed automatically since enemies are getting stronger too. Other than that I really enjoyed this game and I would like to see where it goes if you ever decide to update it.

(1 edit)

Your comment made me realize I failed to mention that the player does heal in between rounds. I have it set as 10% of your max HP. Since enemies can get overpowered really fast, the full heal was added to hopefully balance the choices. But I agree, health would need some work  to be polished.