Honestly I just came up with the idea of playing a card game based on the tarot arcana and I was super focused on making the cool magical effects mysterious and flavorful, but it doesn't really help the learning curve at all. I totally get the getting confused and clicking randomly part; It seems I had some tunnel vision of the player experience since I already knew what the cards did. I do see that it would help a lot more with on-screen text and actually having accessibility options like being able to look at a card pool on the side to see what cards you've seen and what they do. I wish I was able to make the gameplay experience smoother because the time limit and the unreadable font and text box combo and kind of make it super difficult to understand what's going on.
I do plan on making a finished version soon! What it's missing is some really satisfying card and fortune sounds, (and also one of the major arcana that I somehow forgot when drawing). But it was super fun making this small game in the small time I had and I'm super proud of it.
Thank you for playing my game!