Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey, this is good stuff and you've given me quite a bit to think about. Thank you. I definitely lean closer to "not wanting to deal with social media stuff, just let me make the game lol" on the spectrum, but I recognize it's a necessary evil these days if I want to get some kind of return for the effort that goes into making a project like this.

I agree about not throwing money at someone who's yet to prove themselves as a dev, which is why I'm primarily focused on the game rather than the other stuff. I figure if someone wants to support me, it's going to be because the product doesn't suck rather than some fancy ad campaign or how often I post stuff on social media, but I'll admit I'm a novice in this arena, so what do I know.


You know a lot more than You think, we all have untapped knowledge within ourselves.

I leaned that way too, still do to an extent, without the dev'ing and programming stuff as more pressing personal matters have taken their place, maybe some day again.

Shame that Patreon is phasing out their goal feature because that would have been a good gauge on when to hire additional peole to speed up the processes.

Deleted 1 year ago