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(+1)

I was thinking about that. If you swing close enough to the laser bolt, it's deflected back at the shooter. When I get the light saber in, I'll try that. 

I know that the moment I download SDK, I will be tempted to focus on porting it. I still want to finish a few things first ;)

If Oculus Quest allows to map a bigger area, I should be able to easily add a generator to handle that. Then add another player and introduce a mechanism to allow replacing parts of the world - because with impossible spaces you can't share space unless it is the same space - and this would be a local coop roguelike! And I am not doing that, because I'll never finish a single game! ;) But yeah, when I get lots of stuff working in Tea For God, it should be easier to create such things.

(+1)

Today I played "Vader Immortal - Episode I" with the Quest on my terrace with a 6mx4.5m playspace. That was quite an awesome experience. So from about half there is a scene where you have to do exactly that with the light saber. Deflect lasers and throw them back to the storm troopers. If you have a quest I can only recommend the "game" and I'm not even a big Star Wars fan, but unfortunately it's not very long.

Bought it and going to check it out later :)

I am not a big Star Wars fan, although I like it. But my daughter, she really likes Darth Vader. She's too young to try it, though.