Single writer's curse hit this one really hard. Characters are barely distinguishable between themselves, they all come off as the same guy with different voices and maybe a quirk to give you SOMETHING to tell them apart.
To be honest, even the voices aren't that different from each other - Isaac, Taylor, and Dante all sound basically the same, I was surprised to find out they were voiced by different people. But they are all doing the "freshman kid nervously pitching his voice up a little" impression, and it's literally the same between them.
The VAs are doing a good job nonetheless. I am particularly happy they don't drag out their lines like they are in a local theatre play - they just speak fast like normal people do and it's great. So many voiced games, even AAA, do it the other way around and just draag oout eeach liiine forever. For dramatic effect I think. So yeah, giving credit where it's due, nice job with that.
Characters wobbling is awkward.
Characters need way more visual states than they have now - it's weird when the same sprite is used to represent two completely different emotions. And when they just stand there with their mouths open when they aren't talking is even weirder.
Also I don't want to shit on the visual style, it's amateurish but alright. Except for the frontal facing perspective all characters are drawn in most of the time. It's weird. You don't draw forward facing characters in 2D! You just don't! It's wrong! It's broken! It's uncanny!
The loud-ass BWOOOOOING sound at the start and end of each scene is incredibly annoying. Almost as annoying that the SloOoOoOoOoOoOoOoOow fade-ins and fade-outs accompanying the BWOOOOOOINGs. But still not as annoying as the interface woman reading out loud all interface interactions like you're blind. It's like this game is intentionally trying to annoy you.
Oh, and the Sudo-philosophical quotes at the beginning of each scene are very cringe-worthy. I'd rather have someone walk in on me watching porn that reading those quotes.
Character interactions, especially with the player, are incredibly awkward and really out of place. People you just met basically ask you to your face if you're into them. Who does that? Has the writer ever been in a relationship? Has the writer ever talked to a human being? These interactions make me think they did not. These interactions come off as something an alien would produce after learning human culture from twitch streams. ChatGPT produces more human-like interactions, and it's a robot.
Not to mention, that the protagonist is weirdly autonomous. You get a "choice" out of one single option every now and then, for something completely mundane and not worth attention, but then your character just goes and does pretty bold moves on their own. It's a really weird, basically out-of-body experience. makes me think different scenes were made by different people who don't communicate with each other and never check each other's progress.
And to make things worse, the game often tells you how you are supposed to feel. Dear developer, why am I even here, if you don't want my thoughts or my inputs? If you do not want to make your supposedly interactive media interactive - then just write a book instead.
And and all, a very weird experience I can't recommend to anyone.