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It just got interesting and I got rudely pulled out!

Quite an interesting idea with everything being unknown at first. Would love to have colors for potions shown (randomized effects per game maybe?), but with unknown effect and you could identify them to learn that effect, maybe... and with future limited scrolls you would think twice if you want to do identification or not yet.

The game was too short to learn more about combat... leveling abilities by itself sounds fun, though, maybe, could be bad if there are too many choices and player could corner self with bad choice at the end.

Definately sounds like something cool may turn up with this one!