Welp, we definitely underestimated the complexity of this one...so for the jam we've got a nice little cat simulator rather than the more narrative-driven level we originally planned. Time flies when game jamming, that's for sure!
If you play the demo and like the direction it's going (minus the obvious early-stage bugs/etc.), we do plan to build this further into a complete game with more levels, survival horror mechanics, and a deep, dark story to tie it all together.