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This is a really cool entry! I would like to see a more finished version. I ended up leveling about half the city before I tried the throw action without a car, punched a building and froze for eternity.

The camera was very disorienting and I would prefer a different angle and/or style but the grab and throw mechanic was quite fun to play with. Everything felt a little clunky and faster responses to input would definitely give it a better feel.

I find it pretty amusing that the tanks are actually more effective at destroying buildings when you dodge them than they are when you throw them :D

Thanks for the feedback.

Looks like there is a bug with the animation not triggering a function if you click the mouse too fast, and the monster gets stuck in an invalid state. :D