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I have some slight issues with this one, namely stuff like zombies being oppressive, but since people mentioned that I'll lay off on it lol.  Only other thing I'll say is that basically from the first frame of an attack, you can't interrupt it in anyway; even if the zombie is dead, the attack still "comes out" and hurts you, which doesn't feel great.

The style is nice! Like, it's definitely playing off that whole spooky PS1 aesthetic, but it's doing it in a decent way. The start lighting around doors is a nice touch, something I always personally love.

The feedback on the shotgun is nice, but for the bombast of the sound and the muzzle flare, I feel like it should be a bit stronger? The damage fall off from point-blank to a couple feet away seems pretty decent. Still, felt good. Maybe the *tiniest* bit of screen shake or recoil could sell the shot even further?

Honestly, as much as I'm railing on it to a degree, I had a great time with this one. Really fun, and you clearly have a good idea of what you're doing. Great job!

(+1)

Excellent feedback, I agree with your points. Thank you so much for playing.