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I feel that. I was very close to not submitting  in general because when I built the game for it to be "Shipped" all the megascans I had were suddenly black and I couldn't find anything on how to fix it. I just gave up and submitted a Dev build instead. I suppose that will teach me to use the latest engine version. 

Mine is a little bit different, everytime I compile the lights all the meshes in the scene desapear haha Everytime I need to restart the engine .-.

(+1)

That’s an issue I’ve never heard of before. UE5 is great but it half have some obnoxious quirks haha.