Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

assets are heavy, work more on Lods. or use nanites if you're working with unreal.

Thank you for the commend!

You are right.  I focused on the programming part of the game, so the assets were all free from MarketPlace.  The problem was that they didn't support Nanite because they used masked materials, and I couldn't change Unreal version to 5.1 in the middle of the jam (my error to not begin working with that version).  I also didn't have time to work on the LOD's and my partner (the one who made that fantastic map) could only work a couple of days on it.  If I expand it (I don't really know if I will), I will be making the assets in Blender, so they will be a lot less heavy.