Roguelikes are definitely hard to pull off for game jams, so it's impressive yall were able to make one!
I wish the base speeds of everything (forward speed and turn speed) were increased (unless I was unlucky and couldn't find a speed upgrade xD). I also didn't fully understand how going underwater works, I saw a gauge but it would be empty and I still couldn't dive down. Also took me a third run to figure out that you had to hold T to grab onto enemies!