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This was adorable, such a fun concept! Definitely gets me excited for Halloween in April :) A lot of potential in this entry, I wish that all of the monsters on the ride were able to be shot and not just the pumpkins but given the amount of animations that would've been it's understandable why the enemies were limited lol. I also wish the carnival music would've been louder and persisted through the whole ride! Leaning into the obnoxious, campier, spooky-horror rather than scary-horror would work very well in this case. Great work!

Oh thanks! Means a lot coming from makers on Somnosec! :)

After playing a couple of other jam games and going back to our game I agree that the sounds in general were pretty low, even on max setting. I also felt that it got very quiet in the skeleton feast room. But yeah, it was a stressful jam actually, there was so much we didn't have time to do. One thing was adding variations to NPCs, there is a pig mask and a devil mask, but we had 20 minutes before hand in when we thought of replacing some pumpkins in the scene with other masks, so it didn't happen sadly.

Thanks for playing our little ride! :)