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(+1)

I liked the sokoban puzzle concept! The animations get stuck in certain states a bit, and the shifting camera angles along with the wavy water effect makes it really difficult to see whats going on sometimes. I'd stick with one camera angle for each level, and remove the wavy effect when looking from a top down perspective. With some more time to tweak the lighting and bring in some custom UI, it would look really good!

yes ive been dealing with some issues in scripts itself, did not have much time as this was our first jam to work on. but looking forward to fix them and clean them more. thank you for your feedback :)