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(+1)

Pretty cool concept ya got there. Art's pretty cool, tho it could've been a tad bit better. Love the music btw! Cool lil story, too

Though, I think there are some stuff you could have done better.

Like for example, add more indications for when you are hit. Like maybe some sound fx would do the trick. You should also add more accurate hit boxes cause ohhhhh boi... they are not accurate lol.

Tho the concept is pretty cool! Couldn't defeat the frog guy but uhh ye, still pretty cool!

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The game inside unity engine works fine, but I faced a lot of issues when building the game. It functions a lot different. I made a whole system to give you different power ups as you level up, however it glitched in build and appeared before leveling up. It would then create double ability usage which cost double o2 than normal, making the player die a lot faster. I did fix that in code to make it not appear before leveling up to level 2. However, it seems like I made it worse. It doesn't show up sometimes now lol. These ability would help a lot at the end of the game, but the game is beatable without any abilities.