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The blur effect in the first area kind of gives me motion sickness, there are a few points where the camera has trouble tracking the player if they go too fast (usually by stacking diagonal jumps, which seems unintentional)

I managed to sneak past the boss and hit it until it has one health before triggering the battle start where I beat it

It's difficult to tell how much damage I take or deal since the only entity with a health bar is the boss, and the regular enemies don't seem responsive to attacks

The art and sound is nice