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Breathless's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #76 | 2.957 | 2.957 |
Creativity (how unique or innovative was this experience?) | #135 | 2.261 | 2.261 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #136 | 2.239 | 2.239 |
Overall | #151 | 2.339 | 2.339 |
Implementation (rate the game's overall stability and functionality) | #158 | 2.348 | 2.348 |
Theme (how well does the game fit the challenge theme?) | #197 | 1.891 | 1.891 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
xKas
Team Name
xKas
How does your game fit the theme?
You are a robot sent by elon musk to earth. Earth lost all it's air and humanity wants to make mars habitable so they need to get the holy plant.
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Comments
I think the robots in this game have a really stylish and well-designed appearance! However, I found the double jump mechanic to be a bit off and the motion blur effect may not have been working correctly. The game's art style reminded me of Hyper Light Drifter, which was really nice. Overall, great job on the jam!
Since art is one of the things that people notice first. Bravo on that. Short intro to story. Well done on that. Juicy attacks. Superb Job on that.
BUT the motion blur takes away from all of these. I understand that your intention was maybe to simulate a 'toxic environment' / 'dizzy' feeling perhaps? But that is not interfering a lot with the gameplay so do rethink on that.
Apart from that, everything is extremely well polished & thought of for a jam game. 😄
So there are a few things:
Well done:
To improve:
The Overall feeling is nice
PD: for some reason it is not loading on firefox. At least for me.
Thank you very much for your feedback. I will try to improve on the next game jam
Super pretty pixel art. Nice juice in both the jumping and especially attacking! The blur effect was also far too pronounced for me - you almost had to stop moving to see what was going on.
Binding attack to mouse is also not a good idea, as some keyboard (mine included) will not allow for a mouse input while the keyboard is in use.
Other than that very well made!
Thank you for the good feedback, will try to make my next game better
The blur effect in the first area kind of gives me motion sickness, there are a few points where the camera has trouble tracking the player if they go too fast (usually by stacking diagonal jumps, which seems unintentional)
I managed to sneak past the boss and hit it until it has one health before triggering the battle start where I beat it
It's difficult to tell how much damage I take or deal since the only entity with a health bar is the boss, and the regular enemies don't seem responsive to attacks
The art and sound is nice
Can't leave first screen.
You need to press enter/return sorry for not being so clear
Can't leave first screen.
The visual and mood look really well made for a jam and I also loved the character and world design! I made it until the part that you have to kill all robots to progress but wasn't sure if my attack was working or not towards them; I'd suggest to add some feedback that you are damaging them.
Yeah i forgot to add some feedback. You don,t really see the knockback on the robot
unfortunately, couldnt get past the first screen.
Sorry forgot to mention that you need to press enter to continue
I couldn't get past the "The Earth as we know it lost its air" screen :(
Let me know if I missed something and I'll give it another go!
Sorry I forgot to mention that you have to press enter to continue. Will update description