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Woah these levels are HUGE! Strong Mario 64 / Banjo Kazooie vibes with this one, with the large levels and the many, many different traversal mechanics. Jumping, lunging, swimming, trampolines, mine carts, platforms, there’s a lot of mechanical depth in here.

I wasn’t sure what to do after the first minecart stopped in front of a “Safe” sign. The other minecart seemed out of reach. After a failed attempt, I was able to land on the edge of the next minecart rail and just walk up the rail to my next destination.

Combat also took a few retries. I’m sure there’s a way to kick the soccer ball but I was only able to make it roll forwards very slowly.

I was not able to beat the doctor at tennis and it took me back to the start of the area, which was frustrating. But just the fact that the boss fight is a tennis minigame is great. I love the genre combo you picked and the way it’s used.

(2 edits)

As Dan you have to trick the doctor to shoot the ball out of the ring, those are points for you, while as Fang you can jump and the ball will go over the doctor’s head, planning to add those hints asap.

Glad you enjoyed it!