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i really love this game. it adds just the right balance of puzzle solving and sexiness. i just cant figure out how to get past the deaconess for the life of me. im not entirely complaining, because that bad ending is one of the hottest things ive seen in a long time, but i just want to know how to beat her

the bad end was gonna be hotter, but id already created 2 live2d models for it and iddnt have the energy to show both of them getting fucked while kissing eachother


and YOU HAVE A HOOKSHOT, use it on her!

i thought that was one of the first things i tried, but i guess not. thx for the help, and i hope to see more like this in the future!

im half considering making another game with her tbh, but im honeslty getting torn back and forth trying to decide what to make next

no reason you cant jot down ideas for one game on a notebook or google doc or something while working on a different game. hell, you could even do 2 at once if you feel your up to the task. i know that there are some xxx game devs who get shit done on multiple projects at once, but im sure that takes up a lot of time/effort and creates a lot of stress for the dev. just dont overwork yourself or spit out a game thats less than what you want it to be

i used to juggle projects so i could keep working when i got bored of a particular type of task, burnout means i cant though, i have to choose

i made a top down prototype this week but im having trouble conceptualising the actual world map (even though its just a basic cabin in the woods with a few dungeons

i wanna make lewd slay the spire but rpgmaker keeps getting in the way, and i cant do it in game maker cause i lose live2d

i also have a live2d model made for my next rpg, but the plot isnt strong enough yet so i got stuck there too


so yeah, i need to decide what to make properly