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(+1)

the base concept is fun, and the execution is alright, but the total lack of checkpoints within fairly long levels coupled with the required precision platforming over instant death pits make it really hard to keep patience with the game

(+1)

Thank you for playing the game and providing feedback! I was hoping to add checkpoints, but couldn’t make it before the deadline. As for jumps, a “hack” to make them way easier is to drop slow-time field at yourself and jump while slowed down ;)