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Thanks, really clarifying.

Glad to help!

For some inspiration, you could think about making a 2.5D game. This Stack Exchange answer does pretty well at explaining what that means in games. I like the classification into "2D graphics with 3D logic" and "3D graphics with 2D logic"; it might be a good way for you to simplify one aspect of a project while utilizing other available skills.

That’s what I’ll do I can have the ease of 2D mechanics but the familiarity of 3D graphics.