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well, internally we had the same questions, and we ended up changing it to a less challeging version of the game than the one we first had, where the bpms would go up every time that you open a chakra and with no automatic heartbeats.

Maybe something else is not right, and definetly difficulty balancing is a challenge :)

After the jam we will probably do a revision and make a final version, and I would like to have your opinion on that.

(+1)

Yes, I understand difficulty balancing can be hard as I faced same issue with my game where I thought game was easy enough was it wasn't 😅
So don't stress out too much, just giving my two cents of my experience with the game! Surely. Do let me know once your have a new update out!