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(+1)

Some really great bits of subtle game design!

The start menu serving as a pseudo-tutorial, the breath meter being a multiplier, the placement of seaweed and coins, all of it tied together to add a lot of depth (no pun intended) to a solid pick up and play foundation.

Art has a nice comfortable retro feel and the music and SFX fit in to make it a cozy vibe to play.  

(+1)

This is really appreciated thank you for taking the time to notice the details