Thanks for the feedback! The important part of the story is the catharsis for the character, so we wanted to drag out his feelings as much as possible to be more in his shoes as a player, not so much make it a twist. As for the twist part however, by reading the extra prompts at the start you can see the character keeps on insisting that his family was "taken" from him or that he wishes he could "save them" to hide from the truth. But he always knew what the truth was, just didn't want to face it :)