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(+3)

Very polished and fun game! The art, UI, and sound design were all on point and I was impressed with how many different systems you managed to get working together. I also enjoyed the general silly tone (which still managed to be tense) and the references to other games (Among Us ship layout and tasks, the Ratchet and Clank (?) laser minigame).

I finished it in 28 minutes, without ever actually going to the security room... I wonder what's actually in there. As someone else mentioned, there is a softlock if you go into a locker while attached to an oxygen tube (I think), which was annoying as I had to just let her slowly run out of oxygen.

My only other critiques would be that the player felt a little too powerless relative to the aliens! I know making the player feel powerless is a useful technique for horror games, but I felt like it got in the way of general navigation around the ship a little... I found it especially annoying when an alien was just sitting in the way of where I needed to go, as they didn't tend to move from their location very often once they're there. Also, the lockers were a fun idea but in practice they didn't feel that useful, which contributed to my feeling that the player doesn't quite have the tools to evade the aliens properly. I still gave it 5 stars for gameplay, though, as a jam game that I can play for 28 minutes without getting bored is quite an achievement!