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A jam submission

Left OutView game page

Find a way out of a crumbling ship infested with unknown life forms that have a taste for human flesh.
Submitted by bulbandrei (@bulbandrei), chimbicator, Leemonada, Edevjogos (@EdevJogos) — 20 hours, 56 minutes before the deadline
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Left Out's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay (how good was the user experience, game design, narrative, etc?)#23.5914.071
Overall#33.5153.986
Implementation (rate the game's overall stability and functionality)#33.6544.143
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#73.7804.286
Theme (how well does the game fit the challenge theme?)#103.4653.929
Creativity (how unique or innovative was this experience?)#213.0873.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
bulbandrei, edevjogos, leemonada, chimbicator

Team Name
SheePixel

How does your game fit the theme?
You must overcome you fears and mantain your calm in order to escape from the unknown.

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Comments

Submitted(+2)

Loved it! Clever & well-polished mechanics that incorporates the theme very well and also an absolutely amazing atmosphere that manages to be both cute and terrifying at the same time. Great work  everyone!

Developer(+1)

Hey! We played your game too!

Super fun! I liked the little jokes here and there(I saw what you did in the credits), and the mechanics were quite easy to understand :) Nice job!

Submitted(+1)

Haha that's awesome to hear, thank you! Me and my teammates look forward to meet as many of you as possible in Singapore. Best of luck to all of us :)

Submitted(+3)

Great graphics and environment design! Flashing lights are nice detail, as are the cute footstep sounds.

Impressive amount of content you got made during the jam! Interesting mini-games and mechanics. Heartbeat, oxygen, flashlight, roaming monster are a lot of elements to keep track of. Game could probably work with less as well.

Anyways really polished and cool experience. Well done!

Submitted(+3)

Very polished and fun game! The art, UI, and sound design were all on point and I was impressed with how many different systems you managed to get working together. I also enjoyed the general silly tone (which still managed to be tense) and the references to other games (Among Us ship layout and tasks, the Ratchet and Clank (?) laser minigame).

I finished it in 28 minutes, without ever actually going to the security room... I wonder what's actually in there. As someone else mentioned, there is a softlock if you go into a locker while attached to an oxygen tube (I think), which was annoying as I had to just let her slowly run out of oxygen.

My only other critiques would be that the player felt a little too powerless relative to the aliens! I know making the player feel powerless is a useful technique for horror games, but I felt like it got in the way of general navigation around the ship a little... I found it especially annoying when an alien was just sitting in the way of where I needed to go, as they didn't tend to move from their location very often once they're there. Also, the lockers were a fun idea but in practice they didn't feel that useful, which contributed to my feeling that the player doesn't quite have the tools to evade the aliens properly. I still gave it 5 stars for gameplay, though, as a jam game that I can play for 28 minutes without getting bored is quite an achievement!

Submitted(+3)

Really good game!! Extremely polished and everything is well thought out. Art style is super cute but it does not take away the tense atmosphere. One thing though, I softlocked myself just before the endgame, I hid in a locker while holding the fuel canister rendering me unable to get out since the F just drops and picks up the canister in a loop. Still, a really great game! Congrats!!

(+3)

Came through this entry by accident. The game is great! Definitely the best entry I played so far.

However I did come through something definitely not intended : I skipped the security room part completely and go straight for the passwords and escape pod by accident. Might wanna fix that to make it more immersive!

Submitted(+3)

Wow, it's crazy how much you did in 10 days! Kinda similar setup to our game but completely different approach! I like how it incorporates horror theme. Well polished too! Would be nice to have some ambient music that could inform when danger is close by. I managed to somehow softlock myself in closet xD somehow the oxygen pipe got disconnected while I was hiding inside, and couldn't leave anymore :D Regardless, good job! Congrats!

Submitted (1 edit) (+3)

My video review of this game.

Submitted(+3)

Pretty smart approach , this game is definitely playable, went from cute to scary really fast, it amazing that it is completed in 10 days. it might well be the best game i reviewed today. good job guys.

(+3)

Very good experience, I did get scared couple of times also.