it's just strange to me because horizontal is dependent on the screen width
so on a widescreen monitor the default 60 vertical fov should be the 90 horizontal
which I thought was the minimum desired fov (and also it's the least deforming one)
maybe all other games set horizontal fov with their sliders and there is a trick to it I don't know about? 🤔
(anyway I couldn't find any good explanations or tutorials on the subject)