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Does the hectic aspect seem more balanced than before? And if not, what aspects aren't? For example, enemies being too quick/slow, etc.

It seems more balanced, but I find it a bit slow to pick up items. I wish there was a somewhat balanced way of picking things and dropping them off a bit faster. 

Are towers (now with variety) more balanced together, or are certain towers over/underpowered?

I love that there are a variety of towers, as well as upgrades. 

Does the elemental aspect of towers to enemies feel smooth/intuitive to understand?

Everything definitely feels smooth no glitches, the mobs move smoothly as well

Did you find any interesting strategies during your gameplay? If so, please let us know what you found, and if not, tell us how we can give you more opportunity to strategize.

I think I found that it becomes easier if you throw all your stuff near the chest and then somewhat easily drop them in the chest

What do you think about the multi-tiered currency? Does a currency dedicated to the blackhole give more incentive to complete it than before? Is the wormhole tower (if used) sufficiently helpful with collecting currency?  

The multi-tiered currency was a bit confusing at first but then as I progressed I figured out what each was associated with.